![]() ![]() "We wanted a sensor that could decouple these." "We know that soft matters can be deformed in a very complicated, combinational way, and there are a lot of deformations happening at the same time," said co-author Hedan Bai in the statement. The glove uses some basic and very inexpensive technology: Bluetooth for wireless data transmission, a lithium ion battery for power, and several LEDs. ![]() An onboard computer sorts the deformations into detailed data about your hand activity. ![]() The new sensor is made out of fiberoptic sensors that can tell how each finger is shifting based on the optical path of light. The prototype glove, as detailed in a new paper published in the journal Science today, can detect deformations including pressure, bending and straining. If you had a glove or something that could measure pressure, as well as motion, that augmented reality visualization could say, 'Turn and then stop, so you don’t overtighten your lug nuts.' There’s nothing out there that does that right now, but this is an avenue to do it." "Let’s say you want to have an augmented reality simulation that teaches you how to fix your car or change a tire. Touch is barely there at all,” said Rob Shepard, an engineering professor at Cornell who worked on the glove, in a statement. "VR and AR immersion is based on motion capture. A team of scientists at Cornell University has created a stretchable fiber-optic sensor that detect exactly what you're doing with your fingers - a capability they say could revolutionize the way we interact with simulated objects in virtual reality. ![]()
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